Summary Game #6:
Jan 5th 2019 :: Game XP=800
5825/8960 Fra 25x +100
5775/8960 Seb 25x1
5750/5760 Val 25x3
--------------------------------------------
Days passed in game: 5 days
Day 56: Chancellor tells them he will have a friend from the south coming over for a few days. His friend is a Priest of The Northern Gods.
- Learn that Indianna Luaxian is known as Lux, Head of the Crimson thief Guild.
- Later, she thought she had been followed.
- Martin realize his spell lasted longer than expected.
Day 57: - Martin tries to find out where his magic is increased and spends 3h doing it, casting ventriloquism all over the city. He determine the source is or is near the chancellor's house, and then manage to figure out it's actually the presence of the new Guest, Mr.David.
- Chancellor Burk and David asked their help to read the mind of two priest, one of Kirgi and the Priest of Darkness that had performed his magic on Green Leaf, and confirmed the Gods aren't answering any prayers, for the past 3 months.
- Burk also told them it was okay if they tried to get in touch and possibly fight, they'd have the support of Burk and the Lord.
Day 58: Sabrina manages to get a meeting with Lux.
- They meet with possibly one of the lieutenant, he was carrying an Invisible Short Sword, but as they forgot Savickas behind, still fucking the Waitress, they had to go back, where the man said he was Lux and asked them to follow him. They met with Lux in a small room, where another invisible man stood in a corner and they talked. Lux sold them the dagger and its location for 4000 gold.
Day 59: They go to the mountain to get the dagger.
- They decide to 'jugging' all day (6h until Green Leaf has to stop), all is good. The night is quiet, but the rain start early morning 90 minutes before the sun rise. A three days walk became one day of jugging and they sleep at the base of the mountains.
Day 60: They walk all day under pouring rain and strong winds, making it more tiresome and difficult to walk and climb the narrow path in the mountain.
- With limited vision range, they arrive to a small bridge like rock formation crossing over a chasm, where 2 Trolls decided to camp for passage money. They pay the toll (half of all their gold: 83 total)
- In the cave, they encounter a Kobold, buffed by spells from his mate protecting their two kids. After defeating the male, the female let them pass and they recover the dagger at the end.