Note: Thornhead Demons [Washington Area]
Hard Credits: 47500
Credit Chips: x11 (Hacking -70%).
► [GEAR: CLOTHING] Battle Dress Utility x1
Description/Info:
► [GEAR: CLOTHING] Coveralls, Insulated Vest, 6 pockets: 50 cr. x1
Description/Info:
► [GEAR: CLOTHING] Coveralls, Work: 35-60 cr. x1
Description/Info:
► [GEAR: CLOTHING] Military Field Jacket x1
Description/Info:
► [GEAR: CLOTHING] Old Canadian Habs Jersey x2
Description/Info: Filthy, bloody & nearly rip in hafl.
► [GEAR: CLOTHING] Sap Glove x1
Description/Info:
► [GEAR: CLOTHING] Shoes or Boots, Leather Dress: 50-200 cr. x1
Description/Info:
► [GEAR: CLOTHING] Thermal Suit x1
Description/Info:
► [GEAR: CLOTHING] Winter Jacket, waist length: 125 -200 cr. x1
Description/Info:
► [GEAR: CONTAINER] Crate, Large Wooden: 50 cr. x1
Description/Info:
► [GEAR: CONTAINER] Empty Vodka Bottle x1
Description/Info:
► [GEAR: CONTAINER] Jar, Glass, one pint (475 ml): 1 cr. x1
Description/Info:
► [GEAR: CONTAINER] Jug, plastic, half gallon (1.9 liters): 2 cr. x1
Description/Info:
► [GEAR: CONTAINER] Saddlebags (horse): 100-200 cr. x1
Description/Info:
► [GEAR: CONTAINER] Shoulder Purse, Large: 35-100 cr. x1
Description/Info:
► [GEAR: CONTAINER] Water Skin, one gallon (3.8 liters): 30-50 cr. x1
Description/Info:
► [GEAR: MISC] Animal Trap, large/bear/wolf: 120 cr. x1
Description/Info:
► [GEAR: MISC] Canteen, Aluminum x1
Description/Info: 30 cr
► [GEAR: MISC] Cross/Crucifix (wood; 8-12 inches): 2-10 cr. x1
Description/Info:
► [GEAR: MISC] Handcuffs (novelty item) : 10 credits; 40 S.D.C. x1
Description/Info:
► [GEAR: MISC] Handcuffs (police): Cost: 20 credits; 80 S.D.C. x1
Description/Info:
► [GEAR: MISC] Knife, Large (does 1D6 SDC damage) x1
Description/Info: 20-100 cr
► [GEAR: MISC] Knife, Silver Plated: + 100 credits to normal cost of the weapon. x1
Description/Info:
► [GEAR: MISC] Knife, Small (does 1D4 SDC damage) x1
Description/Info: 15-75 cr
► [GEAR: MISC] Knife, Survival Commando (does 2D4 S.D.C. & can saw wood) : 150cr x1
Description/Info:
► [GEAR: MISC] Knife, Survival Commando (does 2D4 SDC & can saw wood) x1
Description/Info: 180-500 cr
► [GEAR: MISC] Mallet (medium): 4-8 cr. x1
Description/Info:
► [GEAR: MISC] Marker Pens (dozen): 6-8 cr. x1
Description/Info:
► [GEAR: MISC] Spikes (6, iron) x2
Description/Info: 6 cr
► [GEAR: MISC] Spikes/Wooden Stakes (6, wood) x1
Description/Info: 4 cr
► [GEAR: MISC] Spikes/Wooden Stakes (6, wood): 4 cr. x2
► [GEAR: MISC] Knapsack x1
Description/Info: 50-100 cr
► [GEAR: MISC] Flashlight, pen/pocket size x2
Description/Info: 6 cr
► [GEAR: COMMUNICATION] Communicator, Old Style Radio x1
Description/Info: 6 lbs, 30 SDC, 3 miles, 150cr
► [GEAR: OPTICS] Ultraviolet Systems x1
Description/Info: Enables its wearer to see into the ultraviolet range of light radiation. It's usually integrated into a larger optics package rather than used alone, 400ft, 500cr
► [GEAR: OPTICS] Night Sight (Passive) x1
Description/Info: 1600ft, 1400 Scopes, 1800 Goggles.
► [GEAR: COMMUNICATION] Communicators: Medium x1
Description/Info: 16 onces, 30 SDC, 10 miles, 3000 (4 MDC 6000)
► [GEAR: MISC] Spikes/Wooden Stakes (6, wood) x1
Description/Info: 4 cr
► [GEAR: MISC] Knife, Skinning (does 1D6 SDC damage) x1
Description/Info: 80-200 cr
► [GEAR: SURVEILLANCE] Contact Microphone x1
Description/Info: Picks up sounds up to 10 yards away, and transmits up to 1000 ft, 170cr
► [GEAR: SCOPE] Light Filters x1
Description/Info: Simple transparent lens covers designed to filter sunlight and reduce glare. 25cr
► [GEAR: SURVEILLANCE] Ultraviolet Signaler x1
Description/Info: The signaler is a small strip of ultraviolet sensors and another transmitter strip that can be adhered to a doorway, etc, 900.
► [WEAPON-EXPLOSIVE: GRENADE] Stun/Flash Grenade x1
Description/Info: The victims of a stun/flash grenade are -8 to strike, parry and dodge, -1 on initiative and lose one melee attack/action for the next 1D4 melee rounds. 100cr
► [WEAPON-MELEE: SWORD] Giant-Size Vibro-Sword x1
Description/Info: 3D6, 18000, Usable by giant 15ft+ tall Robot or creature.
► [WEAPON-MELEE: KNIFE] Dog Pack Spikes x1
Description/Info: +1D6+1 SDC to punch, can parry SDC weapon. Other spike does 1D4 SDC. 50-200 credits.
► [WEAPON-RANGED: PISTOL] TX-5 Pump Pistol x1
Description/Info: 5, 2D6, 800ft, 5, 13000
► [WEAPON-RANGED: RIFLE] NG-L5 Northern Gun Laser Rifle x1
Description/Info: 14, 3D6, 1600, 10, 16000
► [WEAPON-RANGED: PISTOL] NG-33 Northern Gun Laser Pistol x1
Description/Info: 4, 1D6, 800, 20, 6500