Like its name says, this is the place to find metal work shops, mines, raw iron, raw coal and other raw materials found in mines, even Adamantium, even gold and silver. The Smith District is also the best place to get ruined or become rich overnight (more often ruined than rich, but there are the lucky ones). If you don't lose it all to gambling, you'll spend it on Hoes, Whine, and Drugs. It offers more Drug den than anywhere else. Its laws are reasonable, they are enforced as best as all the Constables can, but the punishments are very harsh.
Population: 1,300 [There are at all times an average 300 more coming from other district to Gamble, get drunk, and have sex]
Tax Rate: 30%
Average Citizen Income: 90 sp
Ruler: Smith Family
Sub-Laws:
- Only authorized personnel is allowed into any of the mines.
- Cheating at any form of gambling game or challenge is strictly forbidden.
- A crime committed by your slave is a crime committed by you.
- Do not damage other people's properties
- Slave may not enter any building where any form of gambling games are hosted
Other Regulations:
- Liquor, Gambling, Prostitution, and Drug license must be paid on time
- Slave ownership papers are required to be carried by the slave at all times when outside their house.
- Slave ownership fee must be paid on time.
Punishments:
Anyone caught first hand by a constable will be sent to work in the mines for 10 days. A second offense will usually land the criminal another 30 days. A third crime would have you become a slave for a year or sent to the South Mine.
Entrances:
- Gate #1: Zhang
- Gate #2: Toledo
- Gate #3: Drixron
- Gate #4: Kazimar
- Gate #5: Kalahan
Thief Guild(s) in Smith
- There are two known Thief Guilds: The Kranes and The Flux. Both Guilds are very similar in many ways and any treaty or conflict between them remains unknown to outsiders. One thing is certain, anyone who isn't one of their members will find it very hard to operate; pick pocket, steal or deceive. They allegedly have eyes everywhere, not counting all the Constables, and also all the Mercenaries or private Guards working in various of the gambling casino, mines and brothel, making sure people don't cheat or steal from the clients.
The Kranes: They own and operate the Smith Mount turf (everything North-East of the main middle road)
The Flux: They own and operate the Kullen Mount turf (everything South of the main middle road, including the Smith Estate)
Places of Interest
#1:
Smith Estate :: The Smith family are mainly Dwarves and most of them lives at the estate. No one can enter the estate without being invited or after going through a tedious process to obtain a meeting with any member of the family within the walls of the estate. The family is large and they almost never leave the estate, except when they go to the Vhaliss district. The estate has more slave servants than there are Smith's, and they employ more guards than they have slaves. Unlike most other noble families, the Smith's never throw parties at their own estate in their district, but they do have parties in their manor in the Vhaliss district.
Rumor has it the head father of the house; Hasgrit Smith, may be dying from a rare sickness and also of old age.
Rumor also says that the next in kin is Dekkuil Smith, third son of Hasgrit, who's known for his cruelty. Dekkuil was known for gravely mistreating the miners in Smith's Mount.
#2:
Iron Farm :: All the Iron harvested in the mines is stored and processed at this farm. They clean the raw iron and then melt it into bars that can be sold to all the crafters in Ghateelock.
#3:
Coal Farm :: All the Coal harvested in the mines is stored and processed at this farm before being sold elsewhere in Ghateelock.
#4 and #5:
Smith Mount and
Kullen Mount :: This is the main mine entrance. Although Smith Mount and Kullen Mount share many of the same tunnels, they are divided into lots, like houses, belonging to various Noble families. Not unlike Ghateelock's districts, except the rules are the same everywhere, only the ownership is different. It is said that if you put all its tunnels in a straight line, it would be long enough to circle the entire city three times, and some tunnels can reach as deep as 1 kilometer under the surface. It employs over 500 workers; miners, criminals, slaves, etc. The mine will offer some rare harvest of various metals and ore, but over 65% of all harvest is Coal and 34% is Iron. The 1% is a mix of everything else; gold, silver, sometimes adamantium, but they have yet to find a large deposit of any of those things.
#6:
Figary's Inn and Stay :: Figary is a retired Dwarf who used to be a Smith, but changed his career after an accident that impaired his right arm. He could no longer hammer the iron so he used his money to open his Inn. He operates it with his wife and 2 or 3 employees. The Inn offers good music in general and the food is good, and the rooms are clean.
Prices:
- Lodging: 8gp for a suite with one queen size bed (they have 3), 3gp for the triple rooms (they have 3), and 2gp for the single rooms (they have 8). They don't have any communal rooms.
- Meals: vary from 2gp to 4gp and most meals is sea food related.
- Drinks: Bear and Ale vary from 1sp to 5sp, Local Wine 2sp (15sp for Bottle), Average Wine 3sp (2gp for a bottle), Fine wine 4sp (3gp for a bottle)
- Bathing: Included with any suite, or 5sp to have it prepared into your room.
#7:
Rilug Tavern :: Ale, Wine, Gambling. This is all you will find at this tavern. Rilug is a Half-Orc who allegedly used to be a barbarian mercenary. The tavern has multiple hand axes, batle axes and Great axes hanging on the wall for decoration. It is forbidden to touch them, but rumor has it, Rilug will use them against anyone causing trouble in his tavern.
#8:
Smith's Barrack :: This is where the Constables operates. The place has offices and the jails are in its basement. The chief constable is a mean dwarf called Thasut Iceborn. Most constable speaks bad about him and how he treats everyone, but they all praise his fighting skills.
#9:
Stillmoon's Casino ::
#10:
The Lucille :: An old Dwarf healer turned what used to be a shitty Inn and Tavern, into a nice Hospital. With rooms and beds for the sick and wounded, Lucille took care of everyone who could afford her services. She would heal anyone for only 5 gp. Should your wound require a certain amount of days in convalescence, it would cost 10 gp per day; cheaper than many Inns in Ghateelock. A little before EoM, Lucille hired a new Human female healer called Nyrium, and her Halfling apprentice called Xithran. With time, Nyrium has became the Healer while Lucille is more or less a permanent patient within the walls of her own hospital. A lot of miners and smith end up at The Lucille every day due to work injuries.
#11:
Bezcak's Brothel :: Ever heard of a ugly prostitute not worth paying for? If you're into ugly, this is your spot. They only employ prostitutes males or female (mostly females though) who have severe disfigurement due to some accident or from birth, as well as deformed ones, including those who'd be considered very ugly. Scars, missing eye, missing leg or arm, name it. Every prostitutes at Bezcak are ugly as fuck. The price is also the lowest in all of Ghateelock for getting laid, and what keeps them running is the fact that those girls will do anything and participate in providing the weirdest, sickest, strangest and most fucked up fetishes a man can crave.
#12:
Mya's Tavern :: You're looking for the best to drink and Gamble, this is the place. Although it's called and known as a Tavern, it also offers long term room rental, food, and sex... although all in a limited way. The owner;
Mya, is a very beautiful, charismatic and charming half-tabaxi female with strange fur pattern, who brews the best ale, and makes the best wine in all Ghateelock. Her ale is based on a mix of corn and rice together at a ratio she keeps a secret, and also a secret ingredient she will never reveal. As for the wine, she says: "The secret is as much the grapes from which you make it as it is the process of aging it." Rumor has it she buys her grapes from someone in Barranor. Mya runs her tavern all alone and any client spending a few hours at the tavern would know that she just never stops. She runs all over the place, washing the dishes, pouring drinks and serving them all over the huge place, which has room for accommodating 60 people and still have room for a stage and some musician. Her Tavern have a few extra room other than Mya's which she rents for long term visitors only and she also takes care of the laundry, cleaning and prepares food for those customers as well as making more for the other customers, but when the amount of food she prepared for a day runs out, she won't make more until the next day. As for the sex offered, Mya allows a few girls to enter her tavern every night and lets them offer their services, but there are some conditions to be allowed such a privilege. Mya can also be bought for sex, but only late at night. Rumor has it Mya never sleeps.
#13:
Taz Forge :: Owned by a Dwarf called Taz, although his real name is Dimir, this is probably the only forge where one could buy a sword for half the price or less. This forge will make you craft your own weapon, teach you, guide you and then let you keep it for just a little more than the actual cost of the materials. While making your own weapon, any spare time will be spent on assisting other crafters in their work as they will assist you during their free time. Taz is a Dwarf and he loves teaching people to smith, and so he combined his passion to his work, saving his business at the same time.